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  1. #1
    5 Year Veteran
    Join Date
    Dec 2011
    Posts
    5
    In-Game Name(s)
    stefan heiler
    Post Thanks / Like

    ENB help - please. I need the blur fixed.



    Well, my ENB has fucked me over. Can someone fix this for me, please?

    [PROXY]
    EnableProxyLibrary=1
    InitProxyFunctions=1
    ProxyLibrary=d3d95.dll

    [GLOBAL]
    UseEffect=0
    AlternativeDepth=1
    AllowAntialias=0
    BugFixMode=1
    SkipShaderOptimization=0
    QuadVertexBuffer=0
    EnableShaders_3_0=1
    AdditionalConfigFile=enbseries2.ini
    UseMRTRendering=0
    TempF1=100
    TempF2=100
    TempF3=100
    TempF4=100
    TempF5=100
    TempF6=100
    TempF7=100
    TempF8=100
    TempF9=100
    TempF0=100

    [EFFECT]
    EnableBloom=1
    EnableOcclusion=1
    EnableReflection=1
    EnableMotionBlur=0
    EnableWater=0
    EnableShadow=1
    DepthBias=100
    EnableDepthOfField=1
    EnableReflectiveBump=0

    [INPUT]
    KeyUseEffect=123
    KeyBloom=120
    KeyOcclusion=121
    KeyReflection=122
    KeyCombination=16
    KeyScreenshot=44
    KeyShadow=119
    KeyWater=118
    KeyShowFPS=112

    [REFLECTION]
    ReflectionPower=4
    ChromePower=4
    UseCurrentFrameReflection=1
    ReflectionQuality=0
    ReflectionSourceSpecular=30
    ReflectionSourceTFactor=45
    UseAdditiveReflection=0
    ReflectionDepthBias=45
    UseLowResReflection=0
    ReflectionSinglePass=1
    UseEnvBump=0
    EnvBumpAmount=100
    EnvBumpOffset=100
    ReflectionFlip=0
    IBLAmount=10
    IBLPower=10

    [BLOOM]
    BloomPowerDay=0
    BloomFadeTime=500
    BloomConstantDay=2
    BloomQuality=1
    BloomScreenLevelDay=60
    BloomCurveDay=1
    BloomPowerNight=14
    BloomConstantNight=2
    BloomCurveNight=6
    BloomScreenLevelNight=20
    BloomAdaptationScreenLevel=50
    BloomAdaptationMultiplier=20
    BloomAllowOversaturation=10
    BloomMaxLimit=60

    [SSAO]
    UseFilter=1
    OcclusionQuality=1
    FilterQuality=0
    DarkeningLevel=25
    BrighteningLevel=4
    IlluminationLevel=10
    AdditiveIlluminationLevel=0
    UseAmbientOcclusion=1
    UseIndirectLighting=1
    FadeDistance=30
    UseForAlphaTest=1
    UseForAlphaBlend=1

    [COLORCORRECTION]
    DarkeningAmountDay=10
    ScreenLevelDay=10
    ScreenLevelNight5
    DarkeningAmountNight=-5
    GammaCurveDay=0
    GammaCurveNight=0
    ColorSaturationDay=-1
    ColorSaturationNight=0
    UsePaletteTexture=1
    ScreenLevelNight=20

    [WATER]
    UseWaterDeep=0
    WaterDeepness=0
    WaterQuality=0


    [SHADOW]
    ShadowFadeStart=50
    ShadowFadeEnd=100
    ShadowAmountDay=60
    ShadowAmountNight=60
    ShadowScreenLevelDay=60
    ShadowScreenLevelNight=20
    ShadowQuality=2
    UseShadowFilter=1
    FilterQuality=2
    ShadowBlurRange=13

    [ENGINE]
    ForceAnisotropicFiltering=1
    MaxAnisotropy=16
    ForceDisplayRefreshRate=0
    DisplayRefreshRateHz=60

    [MOTIONBLUR]
    MotionBlurQuality=0
    MotionBlurVelocity=0
    MotionBlurRotation=0

    [PERPIXELLIGHTING]
    SpecularColorMin=130
    SpecularColorMax=130
    SpecularColorMultiplier=760
    SpecularGlossinessMin=76
    SpecularGlossinessMax=76
    SpecularGlossinessMultiplier=760

    [DEPTHOFFIELD]
    DOFQuality=1
    DOFNumberOfPasses=4
    DOFFocusRange=180
    DOFBlurinessRange=2
    [PROXY]
    EnableProxyLibrary=1
    InitProxyFunctions=1

  2. #2
    8 Year Veteran #Montana's Avatar
    Join Date
    Jul 2011
    Location
    Kilo Block
    Posts
    1,394
    In-Game Name(s)
    None.
    Post Thanks / Like
    Nvm. idk
    ~ To be both liked and feared all at once is an entirely different state of being. ~

  3. #3
    5 Year Veteran 500 Posts500 Posts De$hawn's Avatar
    Join Date
    Jul 2012
    Posts
    1,407
    In-Game Name(s)
    DeShawn Trevor Banks / Murat.
    Post Thanks / Like
    [PROXY]
    EnableProxyLibrary=1
    InitProxyFunctions=1
    ProxyLibrary=d3d95.dll

    [GLOBAL]
    UseEffect=0
    AlternativeDepth=1
    AllowAntialias=0
    BugFixMode=1
    SkipShaderOptimization=0
    QuadVertexBuffer=0
    EnableShaders_3_0=1
    AdditionalConfigFile=enbseries2.ini
    UseMRTRendering=0
    TempF1=100
    TempF2=100
    TempF3=100
    TempF4=100
    TempF5=100
    TempF6=100
    TempF7=100
    TempF8=100
    TempF9=100
    TempF0=100

    [EFFECT]
    EnableBloom=1
    EnableOcclusion=1
    EnableReflection=1
    EnableMotionBlur=0
    EnableWater=0
    EnableShadow=1
    DepthBias=100
    EnableDepthOfField=0
    EnableReflectiveBump=0

    [INPUT]
    KeyUseEffect=123
    KeyBloom=120
    KeyOcclusion=121
    KeyReflection=122
    KeyCombination=16
    KeyScreenshot=44
    KeyShadow=119
    KeyWater=118
    KeyShowFPS=112

    [REFLECTION]
    ReflectionPower=4
    ChromePower=4
    UseCurrentFrameReflection=1
    ReflectionQuality=0
    ReflectionSourceSpecular=30
    ReflectionSourceTFactor=45
    UseAdditiveReflection=0
    ReflectionDepthBias=45
    UseLowResReflection=0
    ReflectionSinglePass=1
    UseEnvBump=0
    EnvBumpAmount=100
    EnvBumpOffset=100
    ReflectionFlip=0
    IBLAmount=10
    IBLPower=10

    [BLOOM]
    BloomPowerDay=0
    BloomFadeTime=500
    BloomConstantDay=2
    BloomQuality=1
    BloomScreenLevelDay=60
    BloomCurveDay=1
    BloomPowerNight=14
    BloomConstantNight=2
    BloomCurveNight=6
    BloomScreenLevelNight=20
    BloomAdaptationScreenLevel=50
    BloomAdaptationMultiplier=20
    BloomAllowOversaturation=10
    BloomMaxLimit=60

    [SSAO]
    UseFilter=1
    OcclusionQuality=1
    FilterQuality=0
    DarkeningLevel=25
    BrighteningLevel=4
    IlluminationLevel=10
    AdditiveIlluminationLevel=0
    UseAmbientOcclusion=1
    UseIndirectLighting=1
    FadeDistance=30
    UseForAlphaTest=1
    UseForAlphaBlend=1

    [COLORCORRECTION]
    DarkeningAmountDay=10
    ScreenLevelDay=10
    ScreenLevelNight5
    DarkeningAmountNight=-5
    GammaCurveDay=0
    GammaCurveNight=0
    ColorSaturationDay=-1
    ColorSaturationNight=0
    UsePaletteTexture=1
    ScreenLevelNight=20

    [WATER]
    UseWaterDeep=0
    WaterDeepness=0
    WaterQuality=0


    [SHADOW]
    ShadowFadeStart=50
    ShadowFadeEnd=100
    ShadowAmountDay=60
    ShadowAmountNight=60
    ShadowScreenLevelDay=60
    ShadowScreenLevelNight=20
    ShadowQuality=2
    UseShadowFilter=1
    FilterQuality=2
    ShadowBlurRange=13

    [ENGINE]
    ForceAnisotropicFiltering=1
    MaxAnisotropy=16
    ForceDisplayRefreshRate=0
    DisplayRefreshRateHz=60

    [MOTIONBLUR]
    MotionBlurQuality=0
    MotionBlurVelocity=0
    MotionBlurRotation=0

    [PERPIXELLIGHTING]
    SpecularColorMin=130
    SpecularColorMax=130
    SpecularColorMultiplier=760
    SpecularGlossinessMin=76
    SpecularGlossinessMax=76
    SpecularGlossinessMultiplier=760

    [DEPTHOFFIELD]
    DOFQuality=1
    DOFNumberOfPasses=4
    DOFFocusRange=180
    DOFBlurinessRange=2
    [PROXY]
    EnableProxyLibrary=1
    InitProxyFunctions=1

    Try now.

  4. #4
    6 Year Veteran 500 Posts500 Posts
    Join Date
    Oct 2011
    Location
    England
    Posts
    1,276
    In-Game Name(s)
    Jimmy_Timmy
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    EnableDepthOfField=1

    Turn that into:

    EnableDepthOfField=0

    and you should be good to go


    Edit;
    Deshawn beat me to it


  5. #5
    5 Year Veteran 500 Posts500 Posts De$hawn's Avatar
    Join Date
    Jul 2012
    Posts
    1,407
    In-Game Name(s)
    DeShawn Trevor Banks / Murat.
    Post Thanks / Like
    Quote Originally Posted by Timmy_Jimmy View Post
    EnableDepthOfField=1

    Turn that into:

    EnableDepthOfField=0

    and you should be good to go
    did the same lol.

  6. #6
    6 Year Veteran 500 Posts500 Posts
    Join Date
    Oct 2011
    Location
    England
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    In-Game Name(s)
    Jimmy_Timmy
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    Quote Originally Posted by DeShawn View Post
    did the same lol.
    Yeah your post wasn't updated when I went onto the thread


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  8. #7
    5 Year Veteran
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    Dec 2011
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    stefan heiler
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    Unfortunately, nothing was fixed.

  9. #8
    6 Year Veteran 500 Posts500 Posts
    Join Date
    Oct 2011
    Location
    England
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    In-Game Name(s)
    Jimmy_Timmy
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    Quote Originally Posted by John_The_Pornographer View Post
    Unfortunately, nothing was fixed.
    Are you sure it was being saved properly when you closed the file because it certainly looks like it's the problem? A lot of ini files have screwed permissions or as put as Read Only. If it's not saving properly make sure it's not read only by going into the enbseries.ini properties or changing the security ownership so normal users have full control.

    Do you have any files name sweetfx.dll or simillar?
    Last edited by Timmy_Jimmy; 22nd May 2014 at 02:56 PM.


  10. #9
    5 Year Veteran 500 Posts500 Posts De$hawn's Avatar
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    Jul 2012
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    DeShawn Trevor Banks / Murat.
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    Quote Originally Posted by John_The_Pornographer View Post
    Unfortunately, nothing was fixed.
    Aii it's in your effects.txt then. Or you have a modified .dll . It looks like Dizz Nicca's ENB am I right?

  11. #10
    5 Year Veteran
    Join Date
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    stefan heiler
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    I'll move ENB's. Can anyone supply me a nice one?

  12. #11
    5 Year Veteran 500 Posts500 Posts De$hawn's Avatar
    Join Date
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    DeShawn Trevor Banks / Murat.
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    Quote Originally Posted by John_The_Pornographer View Post
    I'll move ENB's. Can anyone supply me a nice one?
    Wait for our's to be released fam. http://www.gta-sarp.com/forums/showt...REVIEW-MODPACK

  13. #12
    5 Year Veteran
    Join Date
    Dec 2011
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    stefan heiler
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    Quote Originally Posted by DeShawn View Post
    I was, but I need one temp.

  14. #13
    3 Year Veteran 500 Posts
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    Oct 2012
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    Canada!
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    Dylan Riversparks
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    Has the problem been solved or not?

    Pending player 24 hours

    Currently in school for Electrical Power Tech
    Learning Computer Programming part time [JS/Java/CSS/HTML]


    If you need Help with anything at all, Feel free to PM or VM me your questions I'd be Hlappy to Help[/I]

  15. #14
    5 Year Veteran Stefan Heiler's Avatar
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    Kent, England
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    Jack
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    Na', the issue hasn't really been resolved. I still need an ENB!

  16. #15
    Retired Head Administrator
    sexy and you know it~
    Watts.'s Avatar
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    Jonny_Watts
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    Last Activity 22nd May 2014 11:19 PM
    Original poster inactive. Archived.

    He may VM me if he wants this back.



    Spoiler!

 

 

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