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  1. #1
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    Dec 2013
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    New Drug System [OFFICIAL]


    The Introduction


    This is a short introduction to the new drug system. It's supposed to get straight to the point, and show basic usage of the system. There's obviously a complex side of the system, but this will show what majority of the users will be using in terms of roleplay, and advantages.

    Commands


    /usedrug (cannabis/cocaine/meth) - This uses the specified drug
    /drugs - This shows you a full list of your current drugs, and how many grams you hold

    /dropdrug (drug) (amount) (object) - This allows you to drop drugs on the floor with objects

    /checkdrugs - Checks any near dropped drug packages/objects

    /takedrug - Takes any near by drug packages and adds it to your inventory

    Effects


    Each drug has a unique effect. The current drug list is not the final drug list, and there will be more drugs in the near future however currently we have:
    • Cannabis - Gives you +10 health points (if above 85 HP it'll set your HP to 100)
    • Cocaine - Gives you +10 armor points
    • Meth - Gives you +10 health points, and +10 armor points
    • Mushrooms - ???
    • Naltrexone - ???
    • More to be announced...


    Visual effects are as followed:



    Last edited by Koji_Takamato; 13th September 2017 at 10:15 AM. Reason: [divbox] thing - fixed.

 

 

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